Technical leadership across the production — designing workflows, integrating tools, and providing cross-department technical support from concept through final delivery.
Designed and guided production workflows across multiple departments, ensuring efficient handoff between concept, animation, lighting, and final delivery stages.
Acted as a technical bridge between artists, supervisors, and pipeline engineers, translating production needs into technical solutions.
Developed automation scripts in Maya using Python and MEL to streamline repetitive tasks including scene cleanup and batch processing.
Built scripting tools to identify, gather, and package assets and scene dependencies for client delivery.
Implemented real-time workflows using Unreal Engine for scene assembly, layout, lighting setup, and rendering exploration.
Set up motion capture workflows using Rokoko suits and integrated captured data into animation pipelines.
Led internal R&D efforts evaluating emerging AI tools across concept art, modeling, animation, and lighting departments.