Technical Artist · Technical Director · CG Artist

Hadi Abid

10+ years bridging artists, production teams, and engineers — building real-time pipelines, production tools, and AI-assisted workflows.

View my work →
10+
Years experience
6
Major productions
3
Studios
Problems solved
Portrait placeholder
Metahuman / AI render
coming soon
Unreal Metahuman — TBD

About

Hadi Abid

Technical Artist / Technical Director

Technical Artist and Technical Director who bridges the gap between creative teams and production pipelines — turning complex technical challenges into clean, scalable solutions.

Based in Toronto with 10+ years in animation production, I've grown from hands-on CG artist roles into technical leadership, specializing in pipeline tool development, real-time workflows, and the responsible adoption of emerging technologies. I work across departments — connecting artists, supervisors, and engineers — to build, document, and maintain efficient systems from concept through final delivery.

Most recently I've built a suite of production-ready Maya and Unreal pipeline tools from the ground up — pairing deep pipeline experience with AI-assisted development (Claude) to design, document, and ship tools faster.

Location
Toronto, Canada
Experience
10+ years
Languages
English · Urdu · Hindi
Education
Postgraduate Certificate · Bachelor of Arts

Let's work
together.

Open to Technical Artist and Technical Director roles, pipeline consulting, and workflow collaboration.

hadi.abd9@gmail.com www.hadiabid.com
Location
Toronto, Canada
Languages
English · Urdu · Hindi
Education
Sheridan College — Postgraduate Certificate, Computer Animation
Limkokwing University — Bachelor of Arts, Animation